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A Magician's Hike

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Devlog

  • Update to the checkpoints system in A Magician's Hike
    July 21, 2022 by Clement Sparrow
    I have made a minor update to the checkpoint system following a much appreciated comment by Neonesque. What has changed: A checkpoint is set the first time you enter a room instead of setting one ever... Continue reading
  • A graphical update
    July 14, 2022 by Clement Sparrow
    I have uploaded another update of A Magician's Hike, hopefully the last one. Changes include: removing double cheese from level 4 improving the visibility of elements behind boulders, by reducing the... Continue reading
  • Major update of A Magician's Hike
    July 12, 2022 by Clement Sparrow
    I have done an important update to the game. It includes: removing a few graphical glitches (not all of them, unfortunately) removing a lot of cheese from the last two levels finally implementing prop... Continue reading
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