A graphical update
A Magician's Hike » Devlog
I have uploaded another update of A Magician's Hike, hopefully the last one. Changes include:
- removing double cheese from level 4
- improving the visibility of elements behind boulders, by reducing the height of the boulders (this could prevent players from finding some of the solutions to the puzzles)
- improving the contrast of some movable elements against various backgrounds
- slightly improving the rendering of grass around boulders
- removing a visual glitch where grass was rendered on top of another element
This update should not corrupt your save file if you've already played the previous update.
Also, I have ideas for a larger post-jam version with more mechanics, so I am considering working on it after the GMTK game jam.
Files
index.html Play in browser
Jul 14, 2022
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A Magician's Hike
A magician in the mountains fears no puzzling situation and attracts cute animals.
Status | Released |
Author | Clement Sparrow |
Genre | Puzzle |
Tags | 2D, Cute, Magical Realism, patternscript, Pixel Art, PuzzleScript, thinky, Top-Down |
Languages | English |
More posts
- Update to the checkpoints system in A Magician's HikeJul 21, 2022
- Major update of A Magician's HikeJul 12, 2022
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