Bug fix and questions


I have fixed a bug that had no consequence on gameplay (thanks Karoo for signaling it to me!) and added a description of the game in which I acknowledge how bad it is. Now, a question I have is: should I do a post-game version in which I ignore the theme to focus on the mechanics? That would mean improving the graphics and sounds, and replacing objects wth more traditional sokoban equivalents (including remplacing the non-playable characters with walls, the cocktail glass with a target/door, etc.) I'm not sure it's worth it, but it would be fun to contrast the two versions.

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Jul 04, 2021

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